Samstag, 3. Mai 2014

Beyond net neutrality - The new battle for the future of the internet

When Mark Zuckerberg created Facebook in his Harvard dorm room, he didn’t need to ask Comcast, Verizon, or other internet service providers to add Facebook to their networks. He also didn’t have to pay these companies extra fees to ensure that Facebook would work as well as the websites of established companies. As soon as he created the Facebook website, it was automatically available from any internet-connected computer in the world.

This aspect of the internet is network neutrality. And a lot of network neutrality supporters fear it's in danger.


Read more at:
http://www.vox.com/2014/5/2/5665890/beyond-net-neutrality-the-new-battle-for-the-future-of-the-internet

Montag, 21. April 2014

Buying Matters More Than Selling

The biggest recent change in the communications industry is not a product or technology. The biggest change is in how products and services get acquired.

The old model was well understood. Prospects were small teams of technical staff that followed a predictable sequence. The selection process went something like exploration, evaluation, and engagement. Sellers tracked this journey in phases such as awareness, consideration, and decision - often depicted as a funnel.

The problem today is buyers no longer adhere to this well defined process. The buying process evolved, and the linear funnel was replaced with a chaotic process. Further, vendor sales teams are involved later in the process, and thus have much less influence over the journey.

These changes are not unique to enterprise communications. Consider car sales which once began when the prospect arrived at the dealer. Now prospects first arrive at the dealer well informed, often only intending to confirm what they already know. Today, the buyer (cars and enterprise communications) gets pretty far along before asking for sales assistance.

Today, enterprise communications get evaluated by cross-functional teams - many representatives are non technical. There’s far less focus on feeds and speeds, and more on experience and ease of use. The selection team explores, evaluates, and engages with vendors in concurrent stages. The teams rely more on their self driven research (via public and premium online portals) than vendor presentations.


Read more at:
http://www.ucstrategies.com/unified-communications-strategies-views/buying-matters-more-than-selling.aspx

Montag, 14. April 2014

Soleio Cuervo, head of design, Dropbox on DESIGN Concepts

Consumer technology has evolved significantly in the last decade alone. When I first started in the business at Facebook, we designed products for one environment—the desktop web browser. Today, we find ourselves fully immersed in the post-PC era, where people use technology throughout the day across a growing combination of laptops, smartphones, tablets, and other mobile devices. And the number of devices that people need to access their data will likely only escalate over time. So it’s important for businesses to be design-centric and maintain a deep appreciation for how their products and services fit into the cadence of a user’s daily life across different devices.


At Dropbox, we focus on how to make things reliably simple for our users. People’s stuff is commonly on the brink of disaster—hard drives crash, devices are lost, and phones are accidentally dropped and broken. Safe, reliable online storage is a fundamental building block of our service, but we have ambitions far beyond mere backup. We want to build software that makes people’s lives more productive and memorable. I credit the cofounders of Dropbox with being very design- minded. Even in its earliest form, Dropbox

was an elegant product—a “magic folder” on the desktop computer that was native to the operating system environment people were already familiar with.

The design organizations I’ve worked with understand two things. First, in order for a product to have global appeal, it should be conceptually basic and universally intuitive. Conceptual simplicity comes from a deeply empathic and highly iterative approach to design. Second, world-class experiences require technical experience coupled with an understanding of how a product fits into a person’s day-to-day life. These two concepts continue to grow in importance as we become an increasingly connected society. Managing a user’s attention and transferring context across devices require a multidisciplinary approach to exploration and prototyping.

It is also important for business leaders to understand that great design doesn’t happen on the first try, or even on the tenth try. Designers should get in front of consumers, field-test their prototypes, and relentlessly iterate on their work in order to achieve perfection. As products have increasing amounts of access to personal data about their users—names, locations, interests, the people they work and socialize with—software makers have a powerful opportunity to personalize product experiences in ways that were previously impossible. We
can “roll out the red carpet” and offer a singular experience that makes our customers feel as if the product or service was handmade for them. The true potential of digital engagement is creating experiences rich with empathy and context across multiple touch points—driving customers from being users to loyal advocates.

Simple, elegant, and intuitive design can be a competitive edge for a business, and it begins with executive leadership buy-in, an uncompromising focus on hiring top talent, and a cultural commitment to great design. When designed accordingly, digital engagement can provide seamless, accessible, personalized solutions for customers.

Read more at:
http://dupress.com/articles/2014-tech-trends-digital-engagement/

Sonntag, 30. März 2014

Networking!?!? Stop Networking!

Here’s the deal. Networking sucks and you’re probably bad at it.
I say that because I believe it too: I hate networking, and I’m bad at it. So I don’t do it. But that doesn’t stop me from meeting new people, in a business setting, who sometimes refer projects to Paper Leaf.

Wait a minute… isn’t that networking?

Not in my mind, and I’ll explain to you why. But first a little story.


Read more at:

60-Hour Work Week Is Not A Badge Of Honour

Your 60-hour work week is not a badge of honour. It is a problem.

There is a sense of pride over being able to state that we worked an exorbitant amount of hours this week, last week, or last month. I know because I’ve done it in the past, and probably still do it *sigh*. After all, saying you worked a 60 hour week is indirectly telling the listener how busy your design firm is; how successful your product is; how important you are to your employer.

It’s essentially a humblebrag.

Read more at:

What Makes a Genius?

Eric Barker writes at TheWeek that while high intelligence has its place, a large-scale study of more than three hundred creative high achievers including Leonardo da Vinci, Galileo, Beethoven, and Rembrandt has found thatcuriosity, passion, hard work, and persistence bordering on obsession are the hallmarks of genius. 'Successful creative people tend to have two things in abundance, curiosity and drive. They are absolutely fascinated by their subject, and while others may be more brilliant, their sheer desire for accomplishment is the decisive factor,' writes Tom Butler-Bowdon. It's not about formal education. 'The most eminent creators were those who had received a moderate amount of education, equal to about the middle of college. Less education than that — or more — corresponded to reduced eminence for creativity,' says Geoffrey Colvin. Those interested in the 10,000-hour theory of deliberate practice won't be surprised that the vast majority of them are workaholics. 'Sooner or later,' writes V. S. Pritchett, 'the great men turn out to be all alike. They never stop working. They never lose a minute. It is very depressing.' Howard Gardner, who studied geniuses like Picasso, Freud, and Stravinsky, found a similar pattern of analyzing, testing, and feedback used by all of them: 'Creative individuals spend a considerable amount of time reflecting on what they are trying to accomplish, whether or not they are achieving success (and, if not, what they might do differently).'

Read more at:

Dienstag, 18. März 2014

How Adobe Got Rid of Traditional Performance Reviews

   Today i just spoted this nice insight on changing business/organisational practices from Stanford Professor Bob Sutton, from article:


Renowned American novelist Ernest Hemingway said that the most essential gift for a good writer is “a built-in shock-proof shit detector,” the ability to spot bad or unnecessary text, the skill to fix what is salvageable, and the will to throw away what is beyond repair or unnecessary. Leaders and teams that spread excellence act the same way, ruthlessly spotting and removing crummy or useless rules, traditions, tools, and roles that clog up the works and cloud people’s minds.


One of our favorite examples of such subtraction was implemented by Adobe’s senior leaders in 2012 – a change that affected all 11,000 employees. Most LinkedIn readers know that Adobe produces software including Photoshop, Acrobat, Creative Cloud, and the Digital Marketing Suite. Adobe killed one of the most sacred of corporate cows: traditional yearly performance reviews. Management experts have questioned the value of such reviews for decades. Quality guru W. Edwards Deming blasted away: “It nourishes short-term performance, annihilates long-term planning, builds fear, demolishes teamwork, nourishes rivalry and politics.” UCLA’s Sam Culbert called them bogus and urged companies to abolish them. We sometimes joke that, if the performance review (as usually done) was a drug, it wouldn’t be approved by the U.S. Food and Drug Administration because it is so ineffective and has so many vile side effects (see this related piece on performance evaluations).


Despite such blistering critiques, Adobe has been one of the few companies with the guts and gumption to abandon them: in 2012, they moved from yearly performance rankings to frequent “check-ins” where managers provide employees targeted coaching and advice. There is no prescribed format or frequency for these conversations, and managers don’t complete any forms or use any technologies to guide or document what happens during such conversations. They are simply expected to have regular check-ins to convey what is expected of employees, give and get feedback, and help employees with their growth and development plans. The aim is to give people information when they need it rather than months after teachable moments have passed. Once a year, managers make adjustments in employee compensation. Managers have far more discretion over such decisions than in the past: they have nearly complete authority to allocate their budget among their charges as they see fit. In addition, employees are now compensated based on how well they have met their goals--forced rankings have been abolished. As part of the rollout, managers were trained in the nuances of giving and receiving feedback and other difficult conversations through lectures and role playing, where they practiced challenging scenarios.


Read more at
https://www.linkedin.com/today/post/article/20140206114808-15893932-how-adobe-got-rid-of-traditional-performance-reviews

Sonntag, 16. März 2014

Making Wi-Fi as easy as cellular

Nice article over at The Ruckus Room on Hotspot 2.0...

From Article: "Making Wi-Fi as easy as cellular” is a popular maxim when engineers, marketeers, and journalists talk about Hotspot 2.0. And it’s not hard to understand why. The cellular connectivity experience is well understood in virtually every culture, while, except to those involved with its development and testing, Hotspot 2.0 remains a big unknown. Therefore to say Hotspot 2.0 makes Wi-Fi connectivity like cellular puts it in terms that most people can understand. In fact, if you look back, you’ll find a few Ruckus press releases and presentations that use this very analogy.

However, as we approach the launch of production Hotspot 2.0 networks and begin using this technology in our daily lives, it is important to have a more precise understanding of what it is and how it works.

It’s at this point that the comparison with cellular connectivity and roaming falls short of conveying what people need to know. For context, it’s best to start examining some of the similarities and differences between cellular and Wi-Fi with Hotspot 2.0 relative to connecting automatically, authentication, and roaming. Airlink encryption aside, users can be assured that robust security is given for both cellular and Wi-Fi (wih Hotspot 2.0) connections.

Samstag, 15. März 2014

We need to re-decentralise the web

Twenty-five years on from the web's inception, its creator has urged the public to re-engage with its original design: a decentralised internet that at its very core, remains open to all.


Speaking with Wired editor David Rowan at an event launching the magazine's March issue, Tim Berners-Lee said that although part of this is about keeping an eye on for-profit internet monopolies such as search engines and social networks, the greatest danger is the emergence of a balkanised web.

"I want a web that's open, works internationally, works as well as possible and is not nation-based," Berners-Lee told the audience, which included Martha Lane Fox, Jake Davis (AKA Topiary) and Lily Cole. He suggested one example to the contrary: "What I don't want is a web where the Brazilian government has every social network's data stored on servers on Brazilian soil. That would make it so difficult to set one up."

Read more at:

Donnerstag, 13. März 2014

'Introduction To Linux' Course Will Be Free and Online This Summer

Earlier this week, The Linux Foundation announced that it would be working with edX, a non-profit online learning site governed by Harvard and MIT, to make its "Introduction to Linux" course free and open to all. The Linux Foundation has long offered a wide variety of training courses through its website, but those can generally cost upwards of $2,000. This introductory class, which usually costs $2,400, will be the first from the Linux Foundation to run as a Massive Open Online Course (MOOC)."

Read more at:
http://linux-beta.slashdot.org/story/14/03/08/2258208/2400-introduction-to-linux-course-will-be-free-and-online-this-summer
https://www.edx.org/course/linuxfoundationx/linuxfoundationx-lfs101x-introduction-1621

'pCell' Technology Could Bring Next Generation Speeds To 4G Networks

A new San Francisco-based start-up, Artemis Networks, announced today that it plans to commercialize its “pCell” technology, a novel wireless transmission scheme that could eliminate network congestion and provide faster, more reliable data connections. And the best part? It could work on your existing 4G LTE phone.


If it proves capable of scaling, pCell could radically change the way wireless networks operate, essentially replacing today’s congested cellular systems with an entirely new architecture that combines signals from multiple distributed antennas to create a tiny pocket of reception around every wireless device.

Read more at:

Dienstag, 11. Februar 2014

James Dyson: We Should Pay Students to Study Science Subjects

The renowned UK inventor James Dyson believes the UK needs to offer students monetary incentives to choose science subjects at university. 

Dyson's controversial proposal comes as he revealed that his company was unable to fill 120 engineering positions in its UK headquarters in 2013. "It holds us back, and it holds exports back." Dyson said he is plans on adding 3,000 engineering positions at his research and development centre in Wiltshire but these ambitious plans are being hindered by a lack of available engineering talent.

Writing in the Financial Times, Dyson said: "The solution lies at the roots: in education. We should not be afraid to offer financial incentives to encourage the brightest students towards areas of vital national interest."

“Let them learn the skills we need to build Britain's future power stations, high-speed railways and exportable technologies”
- Sir James Dyson

Dyson said he is plans on adding 3,000 engineering positions at his research and development centre in Wiltshire but these ambitious plans are being hindered by a lack of available engineering talent.


Read more at:
http://www.ibtimes.co.uk/james-dyson-we-should-pay-students-study-science-subjects-1434873